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Heuristic Evaluation
The first interactive prototype was a somewhat rudimentary
implementation, largely due to the steep learning curve we
experienced with our chosen implementation tools, Java Swing
components. The charts were each an identical static graphic,
and the labels were fake data as well, "Q1," "Q2," and the
like, instead of actual question text. Only a small number
of charts could be effectively shown in the display. Charts
did not line up well with the corresponding information in
the headers, exacerbating the difficulties in seeing how the
components related to one another.
Still, it was instructive to get feedback about the essential
interaction between the controls and the display, and the
Chronkite group gave us a great deal of useful feedback which
we incorporated as we continued our implementation. For our
second interactive prototype, we fixed nearly every violation
they listed.
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